News updated today Live desk
For publishersAbout
Breaking
Follow latest
All publishers
RO
Publisher profile

Rock, Paper, Shotgun

Latest headlines from Rock, Paper, Shotgun, covering entertainment, with clear attribution and direct links to the original publisher.

Internationalprovisional source510 indexed headlines
Latest from this publisher

Rock, Paper, Shotgun headlines

Search memory
Your recent searches will appear here.

World

View all
All the RPS Supporter rewards for October 2026: Hangout game angst, muddy RPGs, and one utterly useless butlerRock, Paper, Shotgun · 2026-10-30 14:00 UTCRockstar developer union could end up over 1,600 workers strong and encompass nearly all UK staff below senior management, IWGB claimRock, Paper, Shotgun · 2026-10-30 13:30 UTCHelldivers 2 boss can "absolutely see" making a game parody of generative AI, but it would need to be "quirky" rather than "doom-laden"Rock, Paper, Shotgun · 2026-10-30 12:58 UTCThere are no more Assassin's Creed remakes in development, because Ubisoft are focused on Hexe, Invictus and "projects you haven't heard about yet"Rock, Paper, Shotgun · 2026-10-30 11:00 UTCBaldur's Gate 3 custom campaign mod channels World of Warcraft with an adventure about undead former slaves fighting to reclaim a kingdomRock, Paper, Shotgun · 2026-10-30 10:33 UTCMouthwashing is getting a feature film adaptation from Sony and I need all of you to be normal about it whenever it comes outRock, Paper, Shotgun · 2026-10-29 22:53 UTC

Business

View all

Tech

View all

Sport

View all
30 storiesNewest publisher update · 2026-10-30 14:00 UTC
01
RO
World

All the RPS Supporter rewards for October 2026: Hangout game angst, muddy RPGs, and one utterly useless butler

Thanks once again to everyone keeping our lights on, and our pantries full of Mini Cheddars, by being an RPS Supporter. The latest batch of subscription stats came in the other day and it’s been heartwarming, and more than a little humbling, to see new Supporters keep showing up. Rest assured that your backing does not go unappreciated, nor uninvested around the site. To whit, we’ve been commissioning a particularly strong assortment of freelance-scribed pieces (for all readers), some of which –

02
RO
World

Rockstar developer union could end up over 1,600 workers strong and encompass nearly all UK staff below senior management, IWGB claim

As we've previously covered, a vote on recognition of a union made up of UK-based Rockstar Games devs is set to take place around GTA 6's console launch on November 19th. The Independent Workers of Great Britain (IWGB) union, whom the Rockstar staff are working with in their efforts to organise, have now revealed just how many workers the Rockstar could end up encompassing if the recognition vote is successful. It's not a small number. Read more

03
RO
AI

Helldivers 2 boss can "absolutely see" making a game parody of generative AI, but it would need to be "quirky" rather than "doom-laden"

Arrowhead's chief creative officer Johan Pilestedt can well imagine the Helldivers studio developing a videogame that satirises or parodies today's generative AI technology. The game in question wouldn't be a Helldivers project, however, and Pilestedt says it would need to be relatively upbeat, rather than an exercise in feverish despair. This seems like a tall order right now, at least while Tim Sweeney still has access to Twitter. Read more

04
RO
World

There are no more Assassin's Creed remakes in development, because Ubisoft are focused on Hexe, Invictus and "projects you haven't heard about yet"

Ubisoft have announced that they aren't working on any more Assassin's Creed remakes for the moment, despite learning a "tremendous amount" from Assassin's Creed Black Flag Resynced. Instead, it's all shoulders to the wheel for a thrilling future that contains witches, a stronger sense of narrative cohesion, and possibly some kind of Assassin's Creed Smash Bros equivalent. In the shorter term, Ubisoft are still adding things to both Resynced and Assassin's Creed Valhalla. Read more

05
RO
World

Baldur's Gate 3 custom campaign mod channels World of Warcraft with an adventure about undead former slaves fighting to reclaim a kingdom

The opening act of a Baldur's Gate 3 custom campaign mod which injects an adventure set in the World of Warcraft universe into Larian's RPG has been released. The mod, Forsaken, is another ambitious bit of work from a modder who recently expanded the second act of BG3's main story with a new region to explore before you head into the final chapter. This time, they've abandoned the D&Dverse for a tale of undead slaves rising up after being freed from serving a Lich King. Read more

06
RO
World

Mouthwashing is getting a feature film adaptation from Sony and I need all of you to be normal about it whenever it comes out

Mouthwashing. It had a lot to say about how corporations take advantage of their workers, it played around with character perspective to let you in on certain narrative threads and withhold others until they're taut enough to snap, and was short enough so that its misery didn't outstay its welcome. What I wasn't so fond of was much of the fandom response that came afterwards, which is why I am quite scared to say that it's getting a movie from Sony. Read more

07
RO
World

Phantom Blade Zero kicks off its launch with a day one patch that offers improvements to ray tracing and some bug fixes to boot

Phantom Blade Zero has now been released unto the world (with a 145GB install size that's technically actually 300GB but only for a bit). And like many big games before it, it comes not quite finished, as a day one patch attends to some of the action game's issues… I think, anyway, there's been a promise of a day one patch but no clear indicator if it's actually arrived or not. I don't own it either, so I can't check. At least I can tell you what's in it! Read more

08
RO
World

"We didn't want the brooding hero out for revenge": How quiet lulls and a bird-sketching lead make Control Resonant a more introspective kind of action game

Like the repeating pattern effect afflicting its warped Manhattan, Control Resonant threw me for a loop. One minute I would be brutally slashing and smashing my way through hordes of inhuman enemies, enacting a never-ending chain combo of bellowing violence with my Aberrant, and the next minute I would be scanning nearby rooftops for signs of a squeaking purple dragon plushie to give to a very wiggly dog (who, I was pretty sure, could teleport). Combat often felt desperate and bloody; knockdown-

10
RO
World

It sounds like you shouldn't expect Destiny 2's campaign unvaulting to be ready until 2028, as Bungie tease their plans for the future of the series

announced that they would be ceasing to work on major updates for Destiny 2 earlier this year, it obviously felt like that was the end of that, and any future games were not guaranteed whatsoever. Then last month, they announced that they'll be bringing back all of the shooter's vaulted campaigns, which is obviously a lot of work! Now, in a blog post, the developer has outlined where they're at with this process, offering up a timeline of when to expect the unvaulted campaigns, what will be incl

11
RO
World

The Elder Scrolls 6: Sentinel will be an Elder Scrolls game about the infinite mysteries of the Elder Scrolls, report with some plot hintage claims

As Xbox's execs continue to pine for game-related announcements to fill in the gaps between their rounds of mass layoffs, The Elder Scrolls 6 is reportedly set to gain the subtitle Sentinel soon. That's according to a report which also includes some details of where the game that's long been a twinkle in the eye of Skyrim's dad will be set and what its plot will involve. Read more

13
RO
World

Queen's Domain is a brilliant King's Field-alike RPG that forces you to walk so you can learn to fly

Dark Souls action-RPGs, to which King's Field owes some of its retrospective popularity, there's no dodge-roll to grease the wheels. Out this week on Steam, Queen's Domain is often as ponderous as King's Field, but it's also an exercise in steady, triumphant acceleration. Ultimately, it wants you to fly. To this end, it equips you - well, once you've boshed a huge skeleton sentinel - with a fancy windblade that lets you perform an aerial dash, speeding your manouevres while allowing you to rea

14
RO
World

Don't worry, GTA 6's cars can drive for ages before their fuel tanks need refilling, leaving me wondering why this motor management's been added at all

Right, before you groan too hard, I promise that after I write this I'll take a break of indeterminate length from writing articles which amount to wondering aloud why a thing that's in GTA 6 is in GTA 6. Cars which need refuelling. It's not an addition there'd not been any hint was coming before today, as with the smell reaction system, leaks having hinted at fuel management all the way back in August. Since that point, it's been confirmed as in the version of the game Rockstar will be shipping

15
RO
World

Atmosfar is a giddy aerial exploration game after the heart of No Man's Sky, but I'm already trying to escape it

Atmosfar, after getting lost in a cloud bank and exhausting my fuel. This kind of thing happens to me regularly in Atmosfar - an open world survival game that plays out across clusters of floating islands, with players scooting about in adorable, propellor-powered airships. Many of the islands are quite large, with proper landing pads and bases set up by NPC scavengers. Many of them teem with non-human life: rainforests full of nectar droplets and carnivorous plants, meadows of ponderous honking